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Old Apr 22, 2005, 12:45 AM // 00:45   #41
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Yes you can have one person grief arenas or a tombs run or you can havea team built around it to make perpetual matches. Either way soemthing needs to change and I think if the latter is fixed at least then it is fine because you can already counter the former.
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Old Apr 22, 2005, 01:46 AM // 01:46   #42
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Quote:
Originally Posted by Sausaletus Rex
Fertile Season takes 5 seconds to cast. If your team can't interrupt someone casting a skill that lasts 5 seconds then you have little cause for winning in the first place.
That's a dumb statement due to "Grief Builds"

A Pure Monk/Ranger Build setup would completely ruin the idea of "interrupting" a spell.

Imagine 8 people casting Fertile season at the same time. Now imagine trying to kill 8 monk primaries (with pets) who now have double the health and all are sitting around doing nothing but healing theirselves.

I think that basically says something is wrong with a game when people can grief people into leaving a ranked match.
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Old Apr 22, 2005, 05:16 AM // 05:16   #43
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Well. It's either make it have a good effect, or take it out. Cause no one's going to use a nerfed version of this. It's only good for the sole reason of making a battle last longer when what you need is enough time to come back. And the original post was extremely redundant.
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Old Apr 22, 2005, 05:18 AM // 05:18   #44
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Quote:
Originally Posted by Burodsx
That's a dumb statement due to "Grief Builds"

A Pure Monk/Ranger Build setup would completely ruin the idea of "interrupting" a spell.

Imagine 8 people casting Fertile season at the same time. Now imagine trying to kill 8 monk primaries (with pets) who now have double the health and all are sitting around doing nothing but healing theirselves.

I think that basically says something is wrong with a game when people can grief people into leaving a ranked match.

ohhh! now imagine a team that's actually thinks they can win by living forever! and now imagine a bunch of organized griefers! and now imagine having oink and a garden gnome on your team.

... its not going to happen. i could just as easily say

"imagine a team that had all monk/rangers using evasion stances". sure. it would work. is it going to win any battles? is it going to be any fun for the guys playing it? no.
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Old Apr 22, 2005, 06:08 AM // 06:08   #45
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Weezer it does work Blood Eagles has already done it.....

All using evasion? WTF that isn't even close to FS build. 1)spike damage can still kill you 2) there are skills to counter evasion.
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Old Apr 22, 2005, 06:33 AM // 06:33   #46
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a team of healers can say poof when it comes into battle with a team of mesmers, gg counter to anything. end of story.


-... with that build, have three monks, the rest mes's one primary healer one secondary healer/ protection spells, and a "thirdary" healer / scourge healing guy


edit-- or how about the spells that counter ally-to-ally spells (spell breaker) and then just kick their guild lords little rump. (after killing those pesky little arcanist) : (
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